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Showing posts from September, 2019

Game Of Thrones Deadpool: The Aftermath

I'm not going to say what I thought about season 8 and the series finale because there is an ocean of online commentary on the subject but I have come back to revisit the pool just to see how accurate my personal predictions were.  Jon Snow: Alive [Confirmed]  Sansa: Dead [Nope] Arya: Dead [Nope] Bran: Dead [Nope] Cersei: Dead [Confirmed] Jaime: Dead [Confirmed] Tyrion: Dead [Nope] Daenerys: Dead [Confirmed] Yara: Alive [Confirmed] Theon: Alive [Nope] Euron: Dead [Confirmed] Melisandre: Dead [Confirmed] Jorah: Alive [Nope] The Hound: Alive [Nope] The Mountain: Dead [Confirmed] Samwell: Alive [Confirmed] Gilly: Alive [Confirmed] Little Sam: Alive [Confirmed] Lord Varys: Dead [Confirmed] Brianne of Tarth: Alive [Confirmed] Davos: Dead [Nope] Bronn: Alive [Confirmed] Podrick: Dead [Nope] Tormund Giantsbane: Alive [Confirmed] Grey Worm: Alive [Confirmed] Gendry: Alive [Confirmed] Berric: Dead [Confirmed] Missandi: Dead [Confirmed]

Garden with it's many paths

In October I will be releasing a Choose Your Own Adventure Game in collaboration with horror writer Ghoul Shadows. I am both an enthusiast and collector of choose your own adventure books, so as I have gotten more and more practice with scripting and multi-media design it was going to be inevitable I was going to try my hand at interactive fiction. As you may know with my previous game Nevermind The Clown and to a lesser extent The Projection I enjoy making games with RPG maker, but outside of it's intended use for predominately JRPGs. I use RPG Maker MV now because the native language is Javascript. Technically I could make a whole project now just with Javascript but the interface for  developing a text based game has a very nice ease of accessibility and it's export features. Eventually I would like to try and do a full javascript title in the future but I am at the moment fascinated with what limits I could push the MV engine to. Imputing my own style of artwork fo